Multi-Access Edge Computing (MEC) allows Internet consumers to use more connected applications and devices without bogging down the network. It avoids network congestion by using the network’s edge to bring services closer to the user. The network’s edge may be located in base stations, hot spots, and in data centers. We compiled some multi-access edge computing use cases that we believe have the most promise.
(Read the 2017 Innovations in Edge Computing and MEC Report to attain a broad understanding of MEC and what it has to offer.)
Four Multi-Access Edge Computing Use Cases:
- RAN-AWARE Video Optimization: Currently, mobile video streaming capabilities may suffer from sluggish video buffering times. Video buffering is caused by the Transmission Control Protocol (TCP) not adapting fast enough to varying radio conditions. MEC technology will dodge those video streaming issues by communicating to the video server the best bit rate for the given radio conditions, which reduces the buffering time of the device’s video stream. See the above graphic for more info on how this works.
- Nokia’s Connected Car: In this Nokia multi-access edge use case, distributed cloudlets establish a communication channel between the connected vehicles. The intent behind this communication channel is for the connected cars to send real-time information — such as warnings about traffic safety — to prevent car accidents.
- Deployment of Enterprise & Campus Networks: A reliable network that’s readily available is crucial for large enterprises or campus networks. Numerous individuals using the same network can result in high latency for the end users. MEC resolves that issue of high latency. MEC in an enterprise network will allow copious employees simultaneous access to a company’s intranet, in order to complete mass training without halting network speed.
- Virtual Reality/Augmented Reality (VR/AR): Both of these applications require low latency and real-time response times to function. VR replaces reality with digital graphics, while AR transposes digital graphics onto a real environment. More companies will incorporate these technologies into their marketing efforts — such as Ikea, which created a virtual reality app — and more consumers will rely on VR/AR for entertainment and purchases. View the video below to see how retail companies may employ VR/AR: